Medium Fey (Elf), Any Alignment
Armor Class 18 (plate)
Hit Points 130 (18d8 + 50)
Speed 30 ft.
STR
18 (+4)
DEX
15 (+2)
CON
18 (+4)
INT
14 (+2)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws CON +8, WIS +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Fey Ancestry. 

Actions

Multiattack. The knight makes two melee attacks.

Gae Bulg. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 5) slashing damage.

Spellcasting. Caireall is an 11th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks).

• Cantrips (at will): Druidcraft, Guidance, Produce Flame, Resistance
• 1st level (4 slots): Healing Word, Detect Evil or Good, Faerie Fire, Speak with Animals
• 2nd level (3 slots): Hold Person, Zone of Truth, Flame Blade
• 3rd level (3 slots): Call Lightning, Ensnaring Strike, Dispel Magic
• 4th level (3 slots): Stoneskin, Freedom of Movement, Wall of Fire
• 5th level (2 slots): Geas, Conjure Elemental
• 6th level (1 slot): Sunbeam

 

Reactions

Parry. Caireall adds 2 to his AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Forestwalk. Caireall is unhindered by difficult terrain created by foliage or other natural debris. Additionally, once per round he can make the disengage action for free if another creature ends it's turn next to him, as long as he is moving over difficult terrain.

Description

Caireall holds the mantle of Summer Knight, a distinct and respected position among the Seelie court.

Monster Tags: NPC

ToxicFume

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