Large Celestial, Unaligned
Armor Class 16 Natural armour
Hit Points 175 (10d10)
Speed 45 ft., Fly 50 ft.
STR
16 (+3)
DEX
16 (+3)
CON
20 (+5)
INT
17 (+3)
WIS
18 (+4)
CHA
18 (+4)
Saving Throws STR +5, CON +7, WIS +6, CHA +6
Skills Arcana +8, Nature +8, Performance +9, Religion +8
Damage Resistances Acid, Lightning, Thunder
Damage Immunities Fire, Poison, Radiant
Senses Darkvision 200 ft., Truesight 30 ft., Passive Perception 14
Languages Understands language of summoner but can't speak.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Magical Weapons. The avatar's weapon attacks are magical for the purpose of overcoming weakness and resistance.

Radiant Aura. If any creature of the summoner's choice comes within 10 ft. of the avatar they take 1d10 radiant damage.

Actions

Multiattack. The avatar makes two Radiant Rend attacks or one Radiant Rend and one Sun Beam attack.

Radiant Rend. Melee weapon attack, +11 to hit, reach 5 ft. The avatar raises its hand and strikes down with solar power. Hit: 3d10 radiant damage.

Sun Beam. Ranged spell attack, +11 to hit, reach 150 ft. The avatar raises its bow and fires a stream of solar power from it. Hit: 4d12 radiant damage. The target must succeed on a DC 18 Wisdom saving throw or be blinded for one minute.

 

Previous Versions

Name Date Modified Views Adds Version Actions
10/9/2023 6:33:34 AM
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HollowOdyssey

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