Aggressive. As a bonus action, the orc can move up to their speed toward a hostile creature that it can see.
Gruumsh’s Fury. The orc deals an extra 4 (1d8) damage when they hits with a weapon attack (included in the attack).
Relentless Endurance (1/day). When the orc is reduced to 0 hit points, they can drop to 1 hit point instead.
War Priest (3/day). When you use the Attack action, you can make one weapon attack as a bonus action.
Cantrips (at-will): guidance, light, resistance, toll the dead, thaumaturgy
1st level (4 slots): bless, command, cure wounds, divine favor, inflict wounds, shield of faith
2nd level (3 slots): augury, blindness/deafness, hold person, magic weapon, spiritual weapon (spear)
Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (1d6 + 3 plus 1d8) piercing damage, or 12 (2d8 + 3) piercing damage if used with two hands to make a melee attack.
Description
A replacement for Brughor Axe-Biter in LMoP. I wanted something more interesting for my players than a basic orc with more hit points. Basically, Eye of Gruumsh meets War Cleric.
OBS! In my setting, races that aren't native to the underground, such as elves and orcs, don't have darkvision and thus it's not part of this stat block.
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