Brave. Bjorscht has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when Bjorscht hits with it (included in the attack).
Reckless. At the start of its turn, Bjorscht can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Multiattack. Bjorsht makes the attacks - two attacks with his greatsword or claws and one bite attack.
Greatsword. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. one target. Hit: 19 (2d12 + 6) slashing damage.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 15 (2d8 + 6) piercing damage.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 17 (2d10 + 6) slashing damage.
Shake it off. Twice per short rest, Bjorscht can shake off 1d12 of damage he sustains from a successful attack.
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