Large Fey, Chaotic Neutral
Armor Class 16 (studded leather, fur)
Hit Points 143 (15d10 + 60)
Speed 30 ft.
STR
22 (+6)
DEX
15 (+2)
CON
18 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws STR +9, DEX +5, CON +7
Skills Athletics +10, Intimidation +5
Senses Darkvision 30 ft., Passive Perception 12
Languages Any one language (usually Common)
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Brave. Bjorscht has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when Bjorscht hits with it (included in the attack).

Reckless. At the start of its turn, Bjorscht can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack. Bjorsht makes the attacks - two attacks with his greatsword or claws and one bite attack.

Greatsword. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. one target. Hit: 19 (2d12 + 6) slashing damage.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 15 (2d8 + 6) piercing damage.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 17 (2d10 + 6) slashing damage.

Reactions

Shake it off.  Twice per short rest, Bjorscht can shake off 1d12 of damage he sustains from a successful attack. 

Monster Tags: NPC

Habitat: ForestHillMountain

kublaikant

Comments

Posts Quoted:
Reply
Clear All Quotes