Medium Swarm of Medium undead, Neutral Evil
Armor Class 15 natural armor
Hit Points 75 (10d8 + 30)
Speed 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
16 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws DEX +6, CON +6
Skills Perception +22
Damage Immunities Acid, Necrotic, Poison
Condition Immunities Blinded, Charmed, Frightened, Poisoned
Senses Blindsight 60ft, Passive Perception 16
Languages All Cant understand nor speak it What it learned it life but cannot speak or understand it
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Special Trait Name.
Can locate anyone within a mile radius that messes with a hive mind of fungus.
Has a keen sense of hearing.

Spellcasting. None

]

Actions

Action Name. Scratch, Punch, biting

Action Melee Attack. 

Scratch: 1d4 of  damage and every other turn  1d4 of bleeding damage
Punch: bludgeoning attack 1d4 of damage
Biting:   after rolling d20 for grapple use d20 and if d20 is hit for this attack the player dies and reincarnates as a runner

Action Ranged Attack. None

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Its average height and has a lot on fungi on its head blinding it.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: undead

LucasTheGreat09

Comments

Posts Quoted:
Reply
Clear All Quotes