Gargantuan Celestial, Chaotic Good
Armor Class 25 Natural Armor
Hit Points 200 (10d20)
Speed
STR
20 (+5)
DEX
25 (+7)
CON
20 (+5)
INT
29 (+9)
WIS
29 (+9)
CHA
28 (+9)
Senses Passive Perception 19
Languages ALL OF THEM
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Actions

Bite. The bingus bites the target for 45 (5d10)  slashing damage

Claw. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage. 

Action Ranged Attack. Ranged Weapon Attack: +3 to hit, range 50/60 ft.,   4d20 celestial damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

The power. The presence. (Costs 3 Actions). All creatures in  a 80 foot radius bow to Bingus's magesty

Description

look at da image 

Lair and Lair Actions

 

Bingus makes it's lair with huge strings of yarn, filling a cave into a cat's paradise. balls of yarn hang from the ceiling, toys are strewn about. Food dispensers are everywhere. (the quiet ones, he hates the loud ones.)

 layers On initiative count 20 (losing initiative ties),  Bingus takes a lair action to cause one of the following effects;  Bingus can’t use the same effect two rounds in a row:

  • Huge strings of yarn wrap around a huge or smaller enemy..
  • Enter a description for a lair action.

Regional Effects

The region containing Bingus’s lair is beautiful, except for the scratches that adorn cliff walls, like something used it as a scratching pole. In his territory you'll notice these effects:

  • Fish are abundant. If you fish, you'll get 4x the normal catch!
  • There is a lot of backpacks strewn about, with scraps of yarn inside.

If the [monster name] dies, these effects fade over the course of #d# days.

uwuowo1232345595

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