Medium Humanoid, Lawful Evil
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +5, WIS +3
Skills Arcana +5, History +5
Senses Blindsight, Passive Perception 11
Languages Common, Draconic, Dwarvish, Elvish
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting. The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +6 to hit with spell attacks). The mage knows the following spells from the wizard’s spell list:
• Cantrips (at will): light, mage hand, shocking grasp
• 1st Level (4 slots): charm person, magic missile
• 2nd Level (3 slots): hold person, misty step
• 3rd Level (2 slots): call ligtning, gaseous form

Actions

Quarterstaff. Melee Weapon Attack: +2; to hit, reach 5 ft., one target. Hit: 5 (1d8) bludgeoning damage.

Monster Tags: NPC

Nerdcastle

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