Armor Class
18
Natural Armor
Hit Points
1
(1d4 - 1)
Speed
20 ft., Climb 20 ft.
STR
2
(-4)
DEX
14
(+2)
CON
8
(-1)
INT
1
(-5)
WIS
10
(+0)
CHA
2
(-4)
Skills
Stealth +4
Senses
Darkvision 30 ft., Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Full Movement. The spider ignores movement restrictions caused by webbing.
Anti-Magic. Nullifies any magic in its vicinity of up to 120 ft range unless embedded by walls or other encasements.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) poison damage.
Comments