Medium Humanoid, Chaotic Good
Armor Class 16 Metal Armor
Hit Points 140 (6d8)
Speed 30 ft.
STR
14 (+2)
DEX
8 (-1)
CON
15 (+2)
INT
8 (-1)
WIS
18 (+4)
CHA
10 (+0)
Saving Throws CON +7, WIS +9
Skills Arcana +7, Intimidation +10
Senses Passive Perception 8
Languages Common
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Arcane Recovery: During a short rest the arcanist can recover one spell slot of a first level.

Elemental Bending: When casting a area spell that deals fire, ice, lighting or thunder damage the evoker can exclude a number of targets from its area equal to its spellcasting modifier. The target dont receive any damage or effect from that spell.

Spellcasting: Xth-level druid. Its spellcasting ability is Wisdom (spell save DC 16, to hit with spell attacks +8)

  • Cantrips (at will): Firebolt, Create Bonfire
  • 1st level (4 slots): Burning hands, Faerie Fire
  • 3rd Level (3 slots): Fireball
  • 4th level (3 slots): Fire shield, Wall of fire
  • 7th level (2 slots): Fire storm, Delayed blast fireball 
Actions

Multiattack: Make 2 attacks per turn.

Greatsword. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit: 10 (2d6 +3 ) slashing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
5/17/2023 4:35:09 AM
3
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Coming Soon
Emperorcharizar

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