Large Monstrosity, Chaotic Evil
Armor Class 14 Natural Armour
Hit Points 20 (2d10)
Speed
STR
20 (+5)
DEX
18 (+4)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws STR +9, DEX +8
Senses Passive Perception 13
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

 

 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 10 ft. Hit:  12 (2d6 + 2) [piercing] damage. 

Bludgeon. RangedWeapon Attack: +4 to hit, range 30 ft. Hit: 12 (2d6 + 2) [bludgeoning] damage.

Bonus Actions

Blink. The shark can teleport anywhere that it can see using a bonus action.

Pack Hunting. If they are with their family, they can take a bonus action each turn.

Reactions

Opportunity Attack. The shark can use it's reaction if you move to enact an opportunity attack. 

Habitat: Coastal

LitLad

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