Armor Class
14
Natural Armour
Hit Points
20
(2d10)
Speed
STR
20
(+5)
DEX
18
(+4)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
5
(-3)
Saving Throws
STR +9, DEX +8
Senses
Passive Perception 13
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft. Hit: 12 (2d6 + 2) [piercing] damage.
Bludgeon. RangedWeapon Attack: +4 to hit, range 30 ft. Hit: 12 (2d6 + 2) [bludgeoning] damage.
Bonus Actions
Blink. The shark can teleport anywhere that it can see using a bonus action.
Pack Hunting. If they are with their family, they can take a bonus action each turn.
Reactions
Opportunity Attack. The shark can use it's reaction if you move to enact an opportunity attack.
Comments