Large Elemental, Neutral
Armor Class 14
Hit Points 102 (12d10 + 36)
Speed 30 ft., swim 45 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Damage Immunities Acid, Poison
Senses Blindsight 60, Passive Perception 8
Languages understands the languages of its creator but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Acid Form. The elemental can move through a space as narrow as 1 inch wide without squeezing.

Corrosive Aura. Any creature within 5 feet of the elemental takes 5 (1d10) acid damage at the start of its turn.

Acid Absorption. Whenever the elemental takes acid damage, it gains temporary hit points equal to the damage dealt. These temporary hit points last for 1 hour or until expended.

Acidic Explosion. When the elemental is reduced to 0 hit points, it explodes in a burst of acid. Each creature within 10 feet of the elemental must make a DC 15 Dexterity saving throw, taking 27 (6d8) acid damage on a failed save, or half as much damage on a successful one. The elemental's remains are destroyed and can't be used to restore the elemental to life.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 4) bludgeoning damage plus 10 (3d6) acid damage.

Whirlpool. The elemental can create a whirlpool of acid as an action. Each creature within a 10-foot radius of the elemental must make a DC 15 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one. The whirlpool lasts for 1 minute or until the elemental uses this action again.

Habitat: Underdark

Lagforce

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