Large Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 180 (20d10 + 100)
Speed 30 ft.
STR
24 (+7)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two melee attacks.
Slam. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. 2d8 + 7 bludgeoning damage.
Sword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. 2d10 + 7 slashing damage.

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