Armor Class
13
(natural armor)
Hit Points
59
(7d12 + 14)
Speed
25 ft.
STR
19
(+4)
DEX
6
(-2)
CON
15
(+2)
INT
3
(-4)
WIS
10
(+0)
CHA
7
(-2)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Senses
Passive Perception 10
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.
Treant Stride. The dryad has merged with a tree and caused it to become an awakened tree that she can use to move around. The awakened tree has the following changes applied to its stat block:
- Its size is large instead of huge, it's other stats are unaffected by this change.
- It can use a reaction to redirect an attack at the dryad to attack the tree instead.
- Its Intelligence is 3 instead.
- Its speed becomes 25 ft.
The awakened tree takes its turn at the same time as the dryads, and it obeys her every mental command.
The dryad can only move at 5 feet per round when not merged with a tree.
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.
Reactions
Guard. When an attack is directed against the dryad, the tree can use its reaction to redirect the attack towards itself instead.
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