Medium Or Small Humanoid (Any Race), Any Alignment
Armor Class 13 Studded leather
Hit Points 14 (2d8 + 4)
Speed 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws CON +3
Skills Acrobatics +3, Athletics +6, Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Any three languages (your choice)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Brave. You have advantage on saving throws against being frighted.

Relentless Endurance. If you drop to 0 hp if one killed outright you can drop to 1 hp instead.

High tolerance. Advantage against getting intoxicated.

Actions

Fist. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4+2) bludgeoning damage.

Description

Those who work in bars a bit rougher than most commoners, Generally overall stronger and a bit above average. (Depending on setting, if it a modern or Wild West setting add a variant with a revolver, bonus would be +3 to hit, 2d6+1 damage)

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Cxylo

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