Agent of Death's Resistance. Whenever an attack hits this creature, this Agent of Death only takes 1 damage. This damage cannot be increased or decreased by any means.
Agent of Death's Vulnerability. Whenever a critical attack hits this creature, it must make a DC 14 Constitution saving throw or be stunned until this Agent's next turn.
Multiattack. This creature makes two Death Strike attacks and one Skull Missile attack.
Death Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit 8 (1d12 + 2) bludgeoning damage and 3 (1d4 +1) necrotic damage.
Skull Missile. Ranged Spell Attack: +5 to hit, range 30/50 ft., 1 target. Hit 9 (2d6 + 2) Necrotic damage.
Agent of Death's Revenge. When this Agent dies, it can use one last reaction to move up to 50 ft. and use one Death Strike attack.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
An Agent of Death is a summoned creature that embodies the obedience and loyalty of death. They wield shadowy gauntlets that siphon life from other creatures and also have the ability to launch skulls from them that hit enemies and deal heavy harm. These creatures are harder to defeat because of their supernatural way of destruction, instead of having an amount of vitality, they are more of a set amount of times they must be hit.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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