Abductive Predator. If a medium or smaller creature is Prone, the Alluvium Hunter can grapple the creature as a bonus action. When the Alluvium Hunter is grappling a creature, it can move up to its full movement instead of half.
Hit and Run. The first opportunity attack the Alluvium Hunter provokes on its turn is made with disadvantage if the Alluvium Hunter made an attack on its turn.
Hunting Intuition. If the Alluvium Hunter has been stalking a creature or group of creatures for more than 1 minute, it can tell which of those creatures is the most vulnerable target to attack. The Alluvium Hunter makes its choices in attacking as if it knows the AC scores of the targets, attacking the one with the lowest AC first.
Keen Senses. The Alluvium Hunter has advantage on Wisdom(Perception) checks that rely on sight, hearing, or smell.
Pounce. If the Alluvium Hunter moves at least 20ft straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked Prone. If a target is Prone, the Alluvium Hunter can make one Bite attack against it as a bonus action.
Bite: Melee weapon attack, +6 to hit, reach 5ft, one target. Hit 9(1d10+4) piercing damage.
Claw: Melee weapon attack,+6 to hit, reach 5ft, one target. Hit 11(2d6+4) slashing damage.
Description
Alluvium Hunters are relatives of the Nephrite Prowler in their own right. They sport a gray, skeletal, salamander-like build with flattened heads and long spines running down its spine. They, like Nephrite Prowlers, feed on one particular substance; Alluvium. Alluvium is a substance produced in the swamps of Rhymorra, specifically in sulfur pools. Alluvium Hunters are drawn to these places and slurp up the Alluvium using their long, proboscis-like tongues. Also similar to Nephrite Prowlers, Alluvium Hunters are fiercely protective of their food sources, sometimes even resorting to kidnapping creatures.
Alluvium Hunters are masters of the hunt, carefully analyzing their prey before deciding if it is worth the risk or not, as the Alluvium Hunter knows it can't take many hits before succumbing to death. They analyze their prey for potential weaknesses and can determine just how tough a creature's armor is, accounting for artificial armor. They then snatch away the weakest when it sees the opportunity, dragging it off into the wilderness before killing it in the most gruesome and brutal way possible: tearing the victim limb from limb and hanging its limbs from trees.
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