Armor Class
12
Hit Points
18
(1d6 + 2)
Speed
50 ft.
STR
11
(+0)
DEX
15
(+2)
CON
12
(+1)
INT
3
(-4)
WIS
10
(+0)
CHA
12
(+1)
Skills
Perception +3, Stealth +6
Senses
Passive Perception 14
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the lion moves at least 10 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 10 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Running Leap. With a 10-foot running start, the lion can long jump up to 15 feet.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3-8 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3-9 (2d4 + 1) slashing damage.
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