Large Undead, Unaligned
Armor Class 10
Hit Points 95 (10d12 + 35)
Speed 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
20 (+5)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws STR +7, CON +8
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands Common and Giant but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken. On a success, the zombie drops to 1 hit point instead.

Frightening Weapon. If a creature unfamiliar with a chainsaw sees the creature, it must make a DC 15 wisdom saving throw or become frightened for 1 minute. It can repeat the save every turn. 

Actions

Chainsaw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16(2d12 + 4) slashing damage. If hit by this attack the attacked creature will become grappled(+7) by the chainsaw. When grappled in this way the chainsaw creature has advantage on all attacks against them. 

Multiattack. The creature makes 2 chainsaw attacks.

Bonus Actions

Dash. The creature can dash with a bonus action.

cookiekaka

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