Cocoon Prey. As a bonus action, the Crypt Spider can cocoon a creature within 5ft of it that is currently Restrained by webbing. A cocooned creature has disadvantage on ability checks and saving throws made to escape the web.
Spider Climb. The Crypt Spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the Crypt Spider knows the exact location of any other creature in contact with the same web.
Web Walker. The Crypt Spider ignores movement restrictions caused by webbing.
Bite: Melee weapon attack, +5 to hit, reach 5ft, one target. Hit 7(1d8+3) piercing damage and the target must make a DC 13 Constitution saving throw, taking 9(2d8) poison damage on a failed save, and half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but Poisoned for 1 hour, even after regaining hit points, and is Paralyzed while Poisoned in this way.
Web(Recharge 5-6): Ranged weapon attack, +5 to hit, range 30/60ft, one target. Hit: the creature is Restrained by webbing. As an action, the Restrained creature can make a DC 13 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed(AC 10, HP 5, vulnerability to fire damage, immunity to bludgeoning, poison, and psychic damage).
Create Zombie: The Crypt Spider creates a Zombie from a humanoid creature it has killed with its poison. This works like the animate dead spell, except the Zombie stays under the Crypt Spider's control for 1d4 days. At the end of this duration or when the Zombie is destroyed, the corpse bursts open, releasing hundreds of Crypt Spider young(use Swarm of Spiders stat block). The Crypt Spider can have no more than four Zombies under its control at one time.
Description
"A black and red spider chitters with excitement as a nearby corpse erupts with a dozen hatchlings.
A Crypt Spider is an intelligent arachnid with a red body and a black abdomen found in the Deep Caverns and city catacombs in Rhymorra. Females are distinctly larger than males.
Graveyard Lurkers. Crypt Spiders make their homes in crypts, graveyards, and other locations where dead bodies are plentiful. They are blessed with dark powers of undeath, and create and control undead through power granted by the blessing.
Horrifying Familial Bonds. Crypt Spiders usually gather in mated pairs with a larger female dominating a smaller male. In desperate times, such as the conversion from summer to winter, males become food for Crypt Spider young. Once mated, the female lays her eggs in the bodies of their prey, where the brood matures by feeding on the creature's fluids and each other. Those that survive into adulthood "hatch" from the corpse in a horrifying display.
Social Creatures. Crypt Spiders contact other Crypt Spiders to share unique catches, trading them like fine wines. While they can eat any creature, Crypt Spiders find humans the most appetizing.
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