Valuable scales. Its scales are made out of some sort of valuable gem (varies from dragon to dragon.)
Move. It can either fly or walk when moving.
Gem Shot. Ranged attack: +3 to hit, range 1/30 ft., 3 targets. Hit: 5 (1d4 + 1) piercing damage.
It can use a bonus action to move
Bristle. dm rolls a 1d4 if even it deals 1d4 damage back to the attacker if odd it does nothing.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Its scales are made out of some extremely sharp
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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