Large Humanoid (Lizardfolk), Neutral
Armor Class 15 (natural armor, leather)
Hit Points 75 (10d10 + 20)
Speed 30 ft., Swim 30 ft.
STR
17 (+3)
DEX
9 (-1)
CON
15 (+2)
INT
8 (-1)
WIS
16 (+3)
CHA
7 (-2)
Saving Throws INT +2, WIS +6
Skills Perception +3, Stealth +4, Survival +5
Damage Resistances Necrotic
Senses Passive Perception 13
Languages Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Hold Breath. The broadgator can hold its breath for 25 minutes.

Slugish Brute. A melee weapon deals one extra die of its damage when the broadgator hits with it but also has -1 to attack (included in the attack).

Witchery Resistance. The broadgator has advantage on saving throws against being charmed, warlock spells, and against necromantic spells & other necromantic magical effects.

Actions

Multiattack. The lizardfolk makes one bite attack and one attack with its staff.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Hooked Staff. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage and if the target is Small or smaller, it must succeed on a Strength contest against the broadgator or be pulled up to 10 feet in any direction (broadgator's choice).

Bone Knife. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Spellcasting. The broadgator casts one of the following spells without needing material components, using Wisdom as the spellcasting ability (spell save DC 15):

At will: blade ward

3/day: revivify, protection from energy (affects all allied creatures within 30 ft instead of touch) 

Spellcasting. The broadgator is a 10th level spellcaster. It casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 15, +7 to hit with spell attacks):

Cantrips (at will): ray of frost, control flames, guidance, mold earth

1st level (4 slots): cause fear, create or destroy water, detect poison and disease

2nd level (3 slots): kinetic jaunt, animal messenger, protection from poison

3rd level (3 slots): call lightning, revivify, protection from energy (affects all allied creatures within 30 ft instead of touch)

4th level (2 slots): vitriolic sphere, fabricate

5th level (1 slot): greater restoration

Description

Lizardfolk are primitive reptilian humanoids that lurk in swamps and jungles. Fiercely territorial, they kill when it is expedient and do whatever it takes to survive.

Broadgator lizardfolk are some of the largest of the lizardfolk subspecies, standing at an average height of about 9.4 ft. They are not very territorial but still aggressive toward other lizardfolk, as they believe that they must rule over all lizardfolk-kind. However, this is because of their shady origins. They were originally created by powerful night hags who wanted to make reptilian yugoloths to fight for them. This plan went terribly wrong however, as the broadgators turned on their masters and, according to some ancient scriptures, attacked and devoured them alive.

Previous Versions

Name Date Modified Views Adds Version Actions
5/21/2023 11:49:41 PM
14
5
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Coming Soon

Habitat: ForestSwamp

Dragonekillax2

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