Medium Plant, Chaotic Evil
Armor Class 12 Natural Armor
Hit Points 2 (1d4)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
14 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
12 (+1)
Damage Vulnerabilities Cold, Fire
Senses Passive Perception 12
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Corn Pop Explosion

Spellcasting. When destroyed with fire, an explosion of corn kernels will shoot out in a radius of 30 ft. Any creature in range must max a DEX Save DC 12 or be hit by 1d4 kernels that will do 1d4+1 bludgeoning damage each.

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Stalk Strike Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) bludgeoning damage. 

Action Ranged Attack. Corn Pop Attack: +3 to hit, range 20/40 ft., 1 target. Hit: 3 (1d4 + 1) bludgeoning damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

An animated corn stalk

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

MightyBingle

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