Armor Class
12
Natural armor
Hit Points
18
(4d8 + 1)
Speed
25 ft.
STR
10
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
12
(+1)
CHA
15
(+2)
Damage Resistances
Fire
Senses
Darkvision 120 ft., Passive Perception 12
Languages
Abyssal, Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Revivifying Essence: The Carver Shaman can only use their revivify spell to revive Fallen.
Innate Spellcasting. The Carver Shaman’s innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The Fallen Shaman can innately cast the following spells, requiring no material components:
At will: fire bolt, revivify*
*Note: Revivify for the purposes of this spell has a 30 ft. range instead of touch.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 1) slashing damage.
Fire Bolt. Ranged Spell Attack: +4 to hit, 120 ft., one target. Hit: 8 (1d10 + 1) fire damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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5/23/2023 2:45:28 PM
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2
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2
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1
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Coming Soon
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