Loyal Goons. When Fatbeard is targeted by an attack and an ally is within 10 feet of him, Fatbeard' ally can use its reaction to swap places with the him, and the ally becomes the target instead.
Multiattack. Captain Ragnar makes two attacks: one with his cutlass and one with his pistol.
Cutlass. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Pistol. Ranged Weapon Attack: +5 to hit, range 30/90 ft., one target. Hit: 10 (2d6 + 2) piercing damage.
Parry. Captain Ragnar adds 3 to his AC against one melee attack that would hit him. To do so, he must see the attacker and have a melee weapon in hand.
Captain Ragnar Fatbeard can take 2 legendary actions, choosing from the options below. He can use only one legendary action at a time and only at the end of another creature's turn. Captain Ragnar regains spent legendary actions at the start of his turn.
- Pistol Shot. Captain Ragnar makes a pistol attack.
- Tactical Prowess (Costs 2 Actions). Captain Ragnar shouts orders and points out weaknesses in his enemies' defenses. He chooses up to two friendly creatures he can see within 30 feet of him. Each chosen creature gains advantage on its next attack roll against a target of Captain Ragnar's choice.
Description
Captain Ragnar Fatbeard is a notorious Dwarven Pirate Captain who rules over the waters of Foggy Bottom with an iron fist and a hearty laugh. With his trusty cutlass and pistol, he commands his crew of swashbuckling pirates to carry out acts of plunder and mayhem. Known for his greasy black beard and mighty girth, Captain Ragnar strikes fear into the hearts of those who dare to oppose him. His Tactical Prowess allows him to strategically guide his crew, granting them an advantage in combat and increasing their chances of success.
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