Legendary Resistance (1/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack. The dragon can use its Frightful Presence. It then makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 19 (2d12 + 6) piercing damage.
Claw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
Fire Breath (3/Short or Long Rest). The dragon spits a burst of flame in a 65-foot cone. Each creature in that area must make a DC 19 Dexterity saving throw, taking 77 (14d10) fire damage on a failed save, or half as much damage on a successful one.
Innate Spellcasting. The dragon's spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The dragon can innately cast the following spells, requiring only verbal components:
1/day each: shape water, speak with animals, beast sense, fireball
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