Huge Dragon, Neutral
Armor Class 19 (natural armor)
Hit Points 218 (19d12 + 95)
Speed 40 ft., Fly 80 ft., Swim 20 ft.
STR
22 (+6)
DEX
10 (+0)
CON
20 (+5)
INT
9 (-1)
WIS
19 (+4)
CHA
17 (+3)
Saving Throws DEX +5, CON +10, WIS +9
Skills Perception +15, Stealth +8
Damage Resistances Fire
Senses Blindsight 25 ft., Darkvision 100 ft., Passive Perception 20
Languages Draconic Understands Common but can't speak it
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (1/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 19 (2d12 + 6) piercing damage.

Claw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Tail. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Fire Breath (3/Short or Long Rest). The dragon spits a burst of flame in a 65-foot cone. Each creature in that area must make a DC 19 Dexterity saving throw, taking 77 (14d10) fire damage on a failed save, or half as much damage on a successful one.

Innate Spellcasting. The dragon's spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The dragon can innately cast the following spells, requiring only verbal components:

1/day each: shape water, speak with animals, beast sense, fireball

Habitat: CoastalForestHill

Dragonekillax2

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