Medium Humanoid (Human), Chaotic Evil
Armor Class 12 (15 with mage armor)
Hit Points 77 (12d8 + 24)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
13 (+1)
WIS
9 (-1)
CHA
19 (+4)
Saving Throws WIS +2, CHA +7
Skills Arcana +4, Intimidation +7, Perception +2, Stealth +5
Damage Resistances Psychic
Senses Darkvision 120 ft., Passive Perception 12
Languages Abyssal
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Anastas' Bloody Dance. Anastas can use a bonus action to control the movement of one creature cursed by its hex spell that it can see within 30 feet of it. The creature must succeed on a DC 15 Charisma saving throw or use its reaction to move up to 30 feet in a direction of the Anastas choice.

Innate Spellcasting. Anastas innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). Anastas can innately cast the following spells, requiring no material components:

At will: detect magic, eldritch blast (at 11th level), false life, levitate (self only), mage armor (self only)

1/day each: circle of death, enthrall, suggestion

3/day each: hellish rebuke, hex, scorching ray (at 3rd level)

Actions

Sword of Memories. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 3) slashing damage.

IvoryTuskan

Comments

Posts Quoted:
Reply
Clear All Quotes