Gargantuan Plant, Any Good Alignment
Armor Class 20
Hit Points 190 (12d20 + 70)
Speed 40 ft., Swim 20 ft.
STR
24 (+7)
DEX
16 (+3)
CON
26 (+8)
INT
12 (+1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +11, CON +12, WIS +6, CHA +4
Skills Athletics +15, Perception +20, Stealth +11
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Paralyzed, Poisoned
Senses Blindsight 120 ft., Passive Perception 18
Languages Druidic Understands but cannot speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Blend. When Aeroth remains still, she blends into her terrain and appears to be a large hill. To recognize Aeroth for what she is a creature must succeed on a DC 20 Intelligence (Nature) check.

Actions

Multiattack. Aeroth makes three slam attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (2d12 + 7) bludgeoning damage.

Description

A large quadruped that descended from dragon turtles, that has grown with the forest around it. Often seen with moss, grass, trees, and other flora growing on its back the Living Mound is often mistaken for a hill while it sleeps. A relatively docile creature the living mound is not an overly aggressive creature, making it perfect for a transport companion. Some people even build little cottages on their backs.

Aeroth is a fully matured Living Mound. She is fairly friendly having those whom she trusts being able to build a home upon her back. She sometimes gives blessings to those she is very close to, allowing her to telepathically communicate with them. Her back acts not only a grounds for a home, but also can be used for growing crops. 

Previous Versions

Name Date Modified Views Adds Version Actions
1/22/2023 11:10:18 PM
3
1
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Coming Soon
5/25/2023 12:15:59 AM
5
1
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Coming Soon

Monster Tags: Misc Creatureplantbeast companionpet

Habitat: ForestGrasslandHill

Bluedemon482

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