Armor Class
12
Hit Points
5
(1d6 - 1)
Speed
20 ft., Climb 20 ft.
STR
2
(-4)
DEX
14
(+2)
CON
8
(-1)
INT
1
(-5)
WIS
10
(+0)
CHA
2
(-4)
Saving Throws
DEX +4
Skills
Stealth +4
Damage Resistances
Ranged Attacks
Senses
Passive Perception 10
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Echo Location. All of these beasts are blind so they use echo-location to know everything in the room.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) poison damage.
Webbed. Range Weapon Attack: +3 to hit, reach 8 ft., one creature. Hit: The target must succeed on a DC 10 Dexterity saving throw or become immobile.
Comments