Armor Class
30
Natural armor
Hit Points
11
(2d10)
Speed
20 ft.
STR
1
(-5)
DEX
30
(+10)
CON
30
(+10)
INT
30
(+10)
WIS
30
(+10)
CHA
1
(-5)
Saving Throws
DEX +19
Damage Resistances
Bludgeoning, Piercing, and Slashing from Magic Weapons, Damage from Spells
Damage Immunities
Acid, Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Passive Perception 30
Languages
--
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Actions
Blind. The blue spirit makes a person think they are in a blank white room, they see this while they move in real life, all they can see is white, and the blue spirits. they can escape the blindness by rolling a DC22 wisdom saving throw.
Mythic Actions
Delete enemy (Costs 1 Actions). The blue spirit deletes the enemy from the universe, they cannot be revived, it is as if they never existed. The blue spirit only does this if the enemy does damage to it.
Description
The blue spirits are small creatures resembling blue fires. They wont willingly touch a creature. It is unknown where they come from.
Comments