Medium Undead (Shapechanger), Lawful Evil
Armor Class 15 (natural armor)
Hit Points 78 (12d8 + 24)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
13 (+1)
WIS
14 (+2)
CHA
19 (+4)
Saving Throws DEX +6, CHA +7
Skills Deception +7, Insight +5, Persuasion +7, Stealth +6
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Darkvision 120 ft., Passive Perception 12
Languages the languages it knew in life
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Shapechanger. If the vampire of lust isn't in sunlight or running water, it can use its action to polymorph into a Small black swan or a Medium cloud of magenta mist, or back into its true form.

While in black swan form, the vampire of lust can't speak, its walking speed is 10 feet, and it has a flying speed of 60 feet. Its statistics, other than its size and speed, are unchanged. Anything it is wearing transforms with it, but nothing it is carrying does. It reverts to its true form if it dies.

While in mist form, the vampire of lust can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on Strength, Dexterity, and Constitution damage, except the damage it takes from sunlight.

Misty Escape. When it drops to 0 hit points outside its resting place, the vampire of lust transforms into a cloud of magenta mist (as in the Shapechanger trait) instead of falling unconscious, provided that it isn't in sunlight or running water. If it can't transform, it is destroyed.

While it has 0 hit points in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 hit point. After spending 1 hour in its resting place with 0 hit points, it regains 1 hit point.

Regeneration. The vampire of lust regains 10 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire of lust takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire of lust's next turn.

Spider Climb. The vampire of lust can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Vampire Weaknesses. The vampire of lust has the following flaws:

  • Forbiddance. The vampire of lust can't enter a residence without an invitation from one of the occupants.
  • Harmed by Running Water. The vampire of lust takes 20 acid damage if it ends its turn in running water.
  • Stake to the Heart. If a piercing weapon made of wood is driven into the vampire of lust's heart while the vampire of lust is incapacitated in its resting place, the vampire of lust is paralyzed until the stake is removed.
  • Sunlight Hypersensitivity. The vampire of lust takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.

Vampiric Lust. Depending if another vampire of lust is within 15 feet of the vampire, its abilities change.

When the vampire of lust is within 15 feet of another vampire of lust with which it shares a strong bond, it enters a state of lust. In this state, the vampire of lust’s Regeneration ability causes it to regain 20 hit points at the start of its turn instead of 10, it gains a +2 to its AC (AC of 17), and they can use their reaction to warn the other vampire of lust of an attack, giving the attack made against it disadvantage.

When the vampire of lust is not within 15 feet of another vampire of lust with which it shares a strong bond, it enters a state of yearning. In this state, the vampire of lust can both cast a spell and make one claw or bite attack as part of its action. It gains 10 feet of movement (40 feet of movement), and it gains a +2 to all necrotic damage it inflicts.

 

Actions

Multiattack. (Vampire Form Only). The vampire makes two attacks, only one of which can be a bite attack.

Claw (Vampire And Black Swan Form Only). Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 17 (4d6 + 3) slashing damage.

Bite. (Vampire Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The vampire of lust regains hit points equal to the necrotic damage taken. A humanoid slain by a bite and then buried in the ground rises the following night as a vampire spawn under the vampire’s control.

Eternal Flame (1/Day). The vampire of lust targets another vampire of lust within 15 feet of it with whom it shares a close bond with that is currently in mist form after using its Misty Escape ability. The vampire of lust in mist form regains half of its hit points (39 HP) at the start of its turn.

Spellcasting. The vampire of lust casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16, +8 to hit with spell attacks): 

  • At will: burning hands, continual flame
  • 2/day each: entangle, misty step, suggestion
  • 1/day each: flaming sphere

Monster Tags: Shapechanger

Habitat: Urban

Remy_LaBeau

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