Medium Swarm of Small humanoids, Chaotic Neutral
Armor Class 18 Natural armor
Hit Points 40 (4d12 + 5)
Speed 35 ft.
STR
20 (+5)
DEX
15 (+2)
CON
20 (+5)
INT
15 (+2)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws STR +7, CON +7
Skills Survival +15
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Fire
Senses Darkvision 60 ft., Passive Perception 18
Languages Common, Draconic, Infernal
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Fire Resistance. Due to Crimson Kobolds dwelling in volcanos, they have developed fire resistance.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Spear. Melee Weapon Attack: +4 to hit, reach 8 ft., one target. Hit: 10 (1d10) piercing damage

Claws. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 8 (1d8) slashing damage.

Description

Crimson Kobolds 

Monster Tags: Kobold

Habitat: Mountain

doggodude12

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