Medium Aberration (Any Race), Any Non-Good Alignment
Armor Class 15 Natural Armour
Hit Points 66 (7d10 + 28)
Speed 30 ft.
STR
21 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
5 (-3)
WIS
15 (+2)
CHA
9 (-1)
Skills Athletics +9, Intimidation +5, Perception +5, Religion +4
Damage Immunities Poison, Radiant
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Corrupt Positive Energy Aura. Any creature that starts its turn within 30 feet
of the blistered soul takes 7 (2d6) radiant damage. An undead creature
instead takes 14 (4d6) damage and suffers disadvantage on all saving
throws until the end of its next turn.


Magic Resistance. The blistered soul has advantage on saving throws
against spells and other magical effects.


Positive Energy Corruption. When the blistered soul deals damage to a
creature, the creature must succeed on a DC 14 Constitution saving
throw or suffer one level of positive energy corruption.


Revert to Spore. As a last-ditch defense, the blistered soul can use its
bonus action to rejoin the worldskin by forming a spawning spore. The
new spore appears in the blistered soul's former position. It is considered
expended and must be fully regenerated before it can be activated.
Casting dispel magic on the spore within 3 rounds of transformation
destroys it and returns the blistered soul to the surface. The blistered soul
retains any damage and ongoing conditions from before it attempted to
revert.


Unyielding Essence. The blistered soul is immune to any spell or effect that
would alter its form, as well as those that would read its thoughts,
determine if it is lying, or magically influence its thoughts or behavior.

Actions

Multiattack. The blistered soul makes two claw attacks.


Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 12
(2d6 + 5) slashing damage plus 4 (1d8) radiant damage.


Tumor. Ranged Weapon Attack: +5 to hit, range 40/80 ft., one creature.
Hit: 12 (5d4) poison damage plus 4 (1d8) radiant damage. The target
must succeed on a DC 14 Constitution saving throw or be poisoned for 1
minute. The poisoned target can repeat the saving throw at the end of
each of its turns, ending the effect on a success.


Regenerate Worldskin. The blistered soul regenerates a worldskin feature
within 100 feet of it.


Skincasting. The blistered soul activates a worldskin feature within 100
feet of it.

Description

A planewalking cult known as the Malshapers has come to worship Ragnorra and seek to guide his travels between worlds. They choose a world that is not their own and use life from it to create a "trail" through the multiverse, guiding Ragnorra toward their chosen target.

One prominent leader of the Malshapers is Irthicax Vane, a violet-skinned humanoid of the zenythri race (humans whose bloodline have been touched by planar beings of pure law) whose world was transformed by Ragnorra's horrors. He was once a hero who worked to save everyone he could on his homeworld by leading them to planar portals, but now he is mad, and serves Ragnorra instead from his home on the Plane of Shadow.

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

holzone

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