Dark Devotion. The Svengali has advantage on saving throws against being charmed or frightened.
Dark Grasp the control that the Svengali exerts on the cult is so Strong that the followers advantage on saving throws against being charmed or frightened. and they also have Advantage on Attacks against a designated opponent.
Spellcasting. The Svengali is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +7 to hit with spell attacks). The fanatic has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (5 slots): command, inflict wounds, shield of faith
2nd level (4 slots): hold person, spiritual weapon
3rd level (3 slots): bestow curse, meld into stone
Multiattack. The fanatic makes two melee attacks.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 6 (1d4 + 2) piercing damage.
Description
Svengali's are the heart of the cult , their charisma allows them to control all facets of their lives, Husbands will offer up their wives and daughters to svengali with no thought. Sons will pledge their lives for the svengali. Others will walk off a cliff or drwon themselves in their zeal to serve their master
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