Medium unknown, Any Non-Lawful Alignment
Armor Class 16
Hit Points 60 (6d20)
Speed
STR
20 (+5)
DEX
12 (+1)
CON
6 (-2)
INT
9 (-1)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws INT +2
Skills Medicine +16
Damage Vulnerabilities Bludgeoning
Senses Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (2d4) bludgeoning damage. 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

after being asked for a love potion over and over again, this potion vending machine finally snapped, and your party just happens to be the unlucky souls ordering when it does...

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Slifer_the_sky_dragon_beyond

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