False Appearance. While the burned nature guardian remains motionless, it is indistinguishable from a burned tree.
Siege Monster. The burned nature guardian deals double damage to objects and structures.
Multiattack. The burned nature guardian makes any combination of slam and great sword attacks or one burning vengeance attack.
burning vengeance. ranged spell attack: +11 to hit, range 60 ft, one target Hit: 27 (4d8+7)
Slam. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.
great sword. melee Weapon Attack: +11 to hit, reach 5 ft, one target. Hit: 27 (6d6 + 6) slashing damage plus 12 (2d10) fire damage
infect Trees (1/Day). The burned nature guardian magically animates one tree it can see within 60 feet of it. The tree has the same statistics as a burned nature guardian, except they have Intelligence and Charisma scores of 1, it can't speak, and it has only the Slam action option. An animated tree acts as an ally of the burned nature guardian. The tree remains animate for 1 day or until it dies; until the burned nature guardian dies or is more than 120 feet from the tree; or until the burned nature guardian takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.
Description
this creature was once a tree spirit that passively kept watch over its home forests.after wild fires ravaged its forest the spirit became insane with an everlasting burning pain and now roams the burned land tending to its land protecting the seedlings that are slowly regrowing its home.
Previous Versions
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Posted Apr 4, 2021How is it vulnerable and immune to fire damage???