Medium Undead
Armor Class 17
Hit Points 16 (1d20)
Speed 20 ft.
STR
17 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
2 (-4)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +5, CON +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60, Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage 

Slash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage. 

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d10 + 1) slashing damage.

Description

Individuals that were wearing armor when they were infected fully.

Damakichi