Armor Class
17
Hit Points
16
(1d20)
Speed
20 ft.
STR
17
(+3)
DEX
14
(+2)
CON
15
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
6
(-2)
Saving Throws
STR +5, CON +4
Damage Resistances
Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60, Passive Perception 10
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage
Slash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d10 + 1) slashing damage.
Description
Individuals that were wearing armor when they were infected fully.