Medium Celestial, Lawful Good
Armor Class 17 (Natural armor)
Hit Points 136 (16d8 + 64)
Speed 30 ft., Fly 60 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
17 (+3)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws WIS +9, CHA +9
Skills Insight +9, Perception +9
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft, Passive Perception 19
Languages Celestial, Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Magic Resistance. Angelique has advantage on saving throws against spells and other magical effects.

Angelic Form. Angelique's weapon attacks are magical. When she hits with any weapon, the weapon deals an extra 3d8 radiant damage (included in the attack). When Angelique is targeted by a spell that heals her, the caster regains 1d10 hitpoints. 

Innate Spellcasting. Angeliques spellcasting ability is Wisdom (spell save DC 17, +8 to hit with spell attacks). Angelique has following spells prepared:
At will: Detect evil and good, Magic Missile 
3/day each: Heal, Life Transference, Revivify

Actions

Multiattack. Angelique makes two melee attacks.

Rapier. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 13 (3d8) radiant damage.

Healing Touch (3/Day). Angelique touches another creature. The target magically regians 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.

 

Monster Tags: Angel

Thedeathguard

Comments

Posts Quoted:
Reply
Clear All Quotes