Tiny Celestial, Unaligned
Armor Class 11 Natural armor
Hit Points 10 (3d4 + 3)
Speed 5 ft., Fly 60 ft.
STR
3 (-4)
DEX
13 (+1)
CON
8 (-1)
INT
2 (-4)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws DEX +3
Skills Acrobatics +3, Perception +4
Damage Immunities Poison, Psychic, Radiant
Senses Truesight 5 ft., Passive Perception 14
Languages Celestial
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Magnificent Perception. While the Crystalline Owl is alive, its master or summoner has advantage on all Wisdom (Perception) checks they make that rely on hearing or sight.

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Blinding Light. The Crystalline Owl attempts to blind one creature it can see within 60 feet of it. That creature must make a Constitution saving throw or become blinded until the start of the Crystalline Owl's next turn.

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) piercing damage.

Description

A Crystalline Owl is a celestial creature, resembling an owl but made out of crystals.

Monster Tags: beast companion

GuyWhoPlaysDND

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