Huge Undead, Chaotic Evil
Armor Class 26 -2 size, +2 dex, +16 Natural
Hit Points 210 (21d12 + 84)
Speed
STR
30 (+10)
DEX
14 (+2)
CON
1 (-5)
INT
1 (-5)
WIS
11 (+0)
CHA
18 (+4)
Senses Darkvision 60, Passive Perception 10
Languages Abyssal, Giant
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Special Trait Name. Special Qualities: Aversion to daylight, damage reduction 10/silver and magic, darkvision 60 ft., frightful presence, spell resistance 23, undead traits, unholy toughness

 

Actions

Action Name. Body Integration (Su): Whenever a charnel hound
reduces a living humanoid foe of Large size or smaller to
negative hit points, the foe must immediately make a DC 24
Chr saving throw. On a failed save, the victim’s body
is instantly absorbed into the form of the charnel hound,
healing the charnel hound of points of damage equal to 3
× Hit Dice of the victim. This effect kills the victim, and
makes it difficult for his companions to recover his body
or equipment unless the charnel hound is defeated and the
proper body pulled from the pile of resultant corpses. The
save DC is Charisma-based.

Rend (Ex): A charnel hound that hits with both claw
attacks latches onto the opponent’s body and tears its flesh.
This automatically deals an extra 4d6+21 (33) points of damage.

Action Melee Attack. Bite and 2 claws: +15 to hit, +10 to dam Bite (18) 2d8+10, Claws: (16) 2d6+10 if hit with both claws then rends.

 

Reactions

Reaction Name. .Aversion to Daylight (Ex): Charnel hounds loathe daylight. If exposed to natural daylight (not merely a daylight spell), a charnel hound takes a –4 penalty on all attack rolls, saving throws, and skill checks.
Frightful Presence (Su): A charnel hound can inspire terror by charging or attacking. Affected creatures must succeed on a DC 24 Will save or become shaken, remaining in that condition as long as they remain with 60 feet of the charnel hound. The save DC is Charisma-based.
Unholy Toughness (Ex): A charnel hound gains a bonus to its hit points equal to its Charisma modifier × its Hit Dice.

 

Description

Charnel hounds are a stunning achievement of some crazed necromancer or god of death. Their very presence is a proclamation of necromantic power. The way in which the bodies making up a charnel hound’s form sometimes scream,
mutter, and jerk serves to horrify and frighten onlookers.
Charnel hounds, once created, are self-sufficient engines of undead destruction found at night roaming plains where battles have been fought, or loose in underground areas large enough to accommodate their bulk. During the day, they dig themselves
great burrows to escape the sun. When clerics or necromancers
are powerful enough to command a charnel hound, it is often
used as a guardian. A charnel hound is about 20 feet tall and weighs about 35,000 pounds.

Habitat: Underdark

1stLvlBlueMonkey

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