Medium Construct, Chaotic Evil
Armor Class 16 Ethereal Form
Hit Points 32 (6d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
17 (+3)
CON
10 (+0)
INT
4 (-3)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws DEX +5
Skills Acrobatics +6
Damage Vulnerabilities Lightning
Damage Resistances Psychic
Damage Immunities Acid, Fire, Poison
Senses Passive Perception 13
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Ethereal Form. When a codex survives an attack and takes damage, its remaining hitpoints are halved and an identical clone of itself appears somewhere within 60ft. The codex cannot clone itself while stunned.

Teleportation. As a bonus action, the codex can teleport to any point that it can see. This movement cannot trigger readied attacks.

Advanced AI. The codex has advanced AI, allowing a wide range of tactical thought, but they are not sentient.

Actions

Plasma Rifle. Ranged Weapon Attack: +6 to hit, range 60/90 ft., one target. Hit: 8 (2d6 + 3) radiant damage.

Psionic Rift (Recharge 4-6). The codex creates a sphere of psionic energy at a point within range (60ft). All creatures within 15ft are effected, and cannot make both a ranged weapon attack and use their movement in their next turn (melee attacks and movement are still allowed). At the start of the codex's next turn the sphere collapses, dealing 11 (2d6+4) psychic damage to all creatures remaining in the area. Objects are unaffected.

Description

The codex is a mysterious alien unit with extreme mobility and powerful psionic abilities. Codexes can teleport to cover over long distances and create clones when they take non lethal damage.

daireb2

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