Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 13 (shield)
Hit Points 7 (2d6)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Skills Athletics +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Blinnish
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The bokoblin has advantage on attack rolls while adjacent to an ally.

Actions

Boko Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Boko Bow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

Bokoblins are small, bothersome creatures of the Blin family created by the Demon King Ganon to spread darkness throughout Hyrule.. They can often be encountered alongside larger creatures such as Moblins, Lizalfos or Boss Bokoblins, and they have been known to train Aerocudas as mounts and pets. They can be a menace to nearby towns, especially in large groups or paired with other Blins, but they are especially stupid, and have been known to be fooled by masks in their image. Also, there are more powerful variants of bokoblins based on color. For each step above the common red one, increase their hit points by 10 and their Strength and Constitution by 2. Bokoblins range in color anywhere from an orange-red to blue or black, or possibly even silver or gold.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

WizarDude6317

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