Armor Class
15
(Studded leather armor)
Hit Points
22
(4d8 + 4)
Speed
30 ft.
STR
13
(+1)
DEX
17
(+3)
CON
12
(+1)
INT
12
(+1)
WIS
16
(+3)
CHA
11
(+0)
Skills
Deception +2, Perception +9, Religion +3
Condition Immunities
Blinded
Senses
Passive Perception 15
Languages
Any one language (usually common)
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
All Seer's Boon. The cultist gains a +4 bonus to Wisdom (Perception) checks, can't be surprised, and is immune to the Blinded condition.
Dark Devotion. The cultist has advantage on saves against being Charmed or Frightened.
Actions
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
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