Large Fiend (Angel), Neutral
Armor Class 19 (natural armor)
Hit Points 300 (24d10 + 168)
Speed 40 ft., Fly 90 ft.
STR
23 (+6)
DEX
17 (+3)
CON
24 (+7)
INT
16 (+3)
WIS
22 (+6)
CHA
20 (+5)
Saving Throws DEX +9, CHA +11
Skills Perception +12, Stealth +9
Damage Immunities Acid, Cold, Fire, Lightning, Poison
Condition Immunities Petrified, Poisoned
Senses Truesight 200 ft., Passive Perception 22
Languages Abyssal, Celestial, Common, Infernal, Telepathy (100 ft.)
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Bound Weapons. The greatsword carried by all concordant killers dissipates into violet mist if dropped. The concordant killer can use a bonus action to reform the blade in its hand. 

Immortal Nature. A concordant killer doesn’t require food, drink, or sleep.

Protection From Evil and Good. Aberrations, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against the concordant killer, and  it also can’t be charmed, frightened, or possessed by them. 

Innate Spellcasting. The monster’s innate spellcasting ability is Charisma (spell save DC 19, +11 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: dispel magic (5th level), magic missile (4th level), resilient sphere, shield 

3/day: banishment, greater invisibility, teleport, plane shift, wall of force

1/day: forcecage, mind blank

Actions

Multiattack. The concordant killer makes two concordant greatsword attacks.

Concordant Greatsword +2. Melee Weapon Attack: +14 to hit, reach 5 ft., one creature. Hit: 22 (4d6 + 8) piercing damage. If the target is an aberration, celestial, elemental, fey, fiend, or undead, this attack deals an additional 18 (4d8) force damage.

Description

This creature resembles a tall, scarlet-skinned fiend with a pair of dusky feathered wings. Its loose-fitting robes are decorated with polished bits of blades taken from fallen enemies, and a grey-indigo vapor rises from the top of its head.

Perfectly Balanced. Possessing both celestial and demonic heritage, the concordant killers are beings of pure neutrality. Some say concordant killers were an experiment by gods of neutrality, who sought to create the perfect stewards for maintaining the cosmic balance. Others hold that they were created by a long-forgotten demigod to serve as bodyguards. It is theorized that, whatever their original purpose, they failed in that endeavor, and their master was lost to a cosmic rival. Left without direction, they settled into the role of mercenaries. Whatever the truth, as beings of neutrality, concordant killers are concerned with the balance of all forces in the planes. They understand that defeating a powerful foe might tip the scales one way or another. Therefore they track their kills as a group, endeavoring to distribute their prey evenly among the the forces of the multiverse. . They keep the location of such meetings secret, though many sages believe they congregate near the central spire of the Outlands. Even deities’ magic is impeded there, making it a perfect spot for clandestine gatherings.

The Last of Their Kind. Concordant killers do not reproduce, so every one that falls in battle forever reduces their number. Anyone who destroys a concordant killer inevitably becomes the target of its irate and vengeful kin. They exist in their current state to hunt down and destroy other powerful creatures. Effective yet discreet, they are highly sought after by powerful entities such as demon lords, demigods, and even deities to do their dirty work. A concordant killer is dismissive of any prospective employer, though, unless offered substantial payment.  Concordant killers trade their services for favors, having little need for material possessions. Sometimes they request these favors at the time of hiring, but usually a contract for future payment suffices. Even gods are indebted to the concordant killers and so might look the other way, leave a planar portal open, provide information on a target’s whereabouts, or undertake other favors that help the killers achieve their objectives. In the case of a recent death among their ranks, the favor may include the resurrection of a fallen comrade.

No Different is Chaos or Law (Optional Trait). Unless a creature is of a true neutral alignment the concordant killer gains all the effects of its protection from evil and good trait against them and deals its extra damage against them.

Monster Tags: Angelfiend

blackpheonix47

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