Collective Feelings. When the anelf is damaged, all other anelves within 600 feet of it can sense its pain.
Timeless Creature. They do not require sleep and are immune to the unconscious condition. They never age, always appearing as an androgynous 7 - 10 year old elf. They only live for 1 year before returning to the earth from which they sprout.
Peerless Memory. They retain any information they receive during their lives able to recall even small details. In addition, they learn proficiency in skills, languages and tools very quickly taking around 5 days of exposure the master them.
Spellcasting. The anelf is a innate spellcaster. Its spellcasting ability is intelligence (spell save DC 15, +7 to hit with spell attacks). The anelf has following spells prepared:
Cantrips (at will): fire bolt, infestation, magic stone, vicious mockery
1st level (4 slots): cause fear, ceremony, command, expeditious retreat
2nd level (3 slots): blindness/deafness, blur, enlarge/reduce, levitate
3rd level (3 slots): aura of vitality, blink, counterspell, fly
4th level (3 slots): charm monster, freedom of movement, gravity sinkhole, greater invisibility
5th level (2 slots): awaken, temporal shunt
Fist. Melee Weapon Attack: -1 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 -1) [bludgeoning] damage.
Description
The anelf is a curious creature only found on the island country of Portum. Considered a fairy tale by most folk, they are said to live deep within the Wildwoods where no sun reaches.
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