Armor Class
13
Battlesuit
Hit Points
43
(6d10 + 10)
Speed
35 ft.
STR
16
(+3)
DEX
8
(-1)
CON
16
(+3)
INT
3
(-4)
WIS
3
(-4)
CHA
4
(-3)
Saving Throws
STR +5, CON +5
Skills
Athletics +3
Damage Vulnerabilities
Lightning
Damage Resistances
Fire
Damage Immunities
Acid, Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Unconscious
Senses
Blindsight 30 ft, Passive Perception 8
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Heavy Chassis.The andromedon cannot benefit from cover, and has disadvantage on stealth checks. It can walk through thin walls and destroy objects smaller itself by trampling them, no action required.
Andromedon Shell. This is the leftover battlesuit of a killed andromedon. It runs off a basic AI program. The damage that the suit has sustained leaves a trail of acid behind it as it moves.
Actions
Fist Strike. Melee Weapon Attack: +4 to hit, reach 10 ft., three targets. Hit: 18 (2d8 + 9) bludgeoning damage. All objects within the slash area take maximum damage.
Description
This is the leftover AI controlled battlesuit, after its occupant andromedon has been killed.
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