Medium Construct, Chaotic Neutral
Armor Class 13 Battlesuit
Hit Points 43 (6d10 + 10)
Speed 35 ft.
STR
16 (+3)
DEX
8 (-1)
CON
16 (+3)
INT
3 (-4)
WIS
3 (-4)
CHA
4 (-3)
Saving Throws STR +5, CON +5
Skills Athletics +3
Damage Vulnerabilities Lightning
Damage Resistances Fire
Damage Immunities Acid, Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Unconscious
Senses Blindsight 30 ft, Passive Perception 8
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Heavy Chassis.The andromedon cannot benefit from cover, and has disadvantage on stealth checks. It can walk through thin walls and destroy objects smaller itself by trampling them, no action required.

Andromedon Shell. This is the leftover battlesuit of a killed andromedon. It runs off a basic AI program. The damage that the suit has sustained leaves a trail of acid behind it as it moves.

Actions

Fist Strike. Melee Weapon Attack: +4 to hit, reach 10 ft., three targets. Hit: 18 (2d8 + 9) bludgeoning damage. All objects within the slash area take maximum damage.

Description

This is the leftover AI controlled battlesuit, after its occupant andromedon has been killed.

daireb2

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