Ambusher. In the first round of a combat, the creature has advantage on attack rolls against any creature it surprised.
Amphibious. The creature can breathe air and water.
Earth Glide. The creature can burrow through nonmagical, unworked earth and stone. While doing so, the creature doesn't disturb the material it moves through.
Freedom of Movement. The creature ignores difficult terrain, and magical effects can't reduce its speed or cause it to be restrained. It can spend 5 feet of movement to escape from nonmagical restraints or being grappled.
Depression. The Bamble Cries Itself Tear Armor and gains +1 Armor Class.
Weak Bite. Melee Weapon Attack: +1 to hit, reach 2 ft., 1 target. Hit: 3 (1d4 + 1) Acid damage.
Thorn-Thrower. Ranged Weapon Attack: +4 to hit, range 40 ft., 1 target. Hit: 2 (1d10 + 8) Piercing damage.
Pummel. Melee Weapon Attack: +4 to hit, reach 6 ft., 1 target. Hit: 3 (1d8 + 3) Bludgeoning damage.
This Monster Does Not Have Bonus Actions.
This Monster Does Not Have Reactions
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A Small, Plantoid Creature, known for their exeptional digging abilities and constantly crying.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments