Medium Construct, Neutral
Armor Class 13 Natrual Armor
Hit Points 37 (5d12 + 5)
Speed
STR
14 (+2)
DEX
11 (+0)
CON
12 (+1)
INT
17 (+3)
WIS
12 (+1)
CHA
6 (-2)
Saving Throws STR +4
Damage Resistances Acid
Condition Immunities Charmed, Frightened, Poisoned
Senses Passive Perception 11
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Spear Arm. 

Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Scaner.

 The construct rolls a wisdom check (DC 15), if succesfull the next hit dice is an advantage roll, if a 20 is rolled, the next hit is a crit but the hit roll is not an advantage.

 

Reactions

Counter. 

When hit by an enemy, the construct rolls a dexterity check (DC 17), if succesfull the construct moves with its speed to the enemy in hit range and attacks.

Description

An ancient construct built to be a defender and guardian, but this type is so weak it is used as a training device, yet do not think this is the only one, they mostly come up in a group of 5 with other types.

Previous Versions

Name Date Modified Views Adds Version Actions
6/2/2023 2:37:11 PM
12
0
1.0
Coming Soon
6/2/2023 3:02:34 PM
13
0
1.1
Coming Soon
6/2/2023 3:08:43 PM
14
0
1.2
Coming Soon
6/2/2023 5:04:55 PM
23
0
1.3
Coming Soon

Monster Tags: construct

NightmareElemental

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