Large Monstrosity, Chaotic Evil
Armor Class 18 natural armor
Hit Points 213 (15d20 + 100)
Speed
STR
30 (+10)
DEX
14 (+2)
CON
30 (+10)
INT
18 (+4)
WIS
10 (+0)
CHA
17 (+3)
Saving Throws STR +17, CON +17
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Deafened, Petrified, Unconscious
Senses Passive Perception 16
Languages All
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Actions

Action Name. Greataxe

Action Melee Attack. Melee Weapon Attack: +19 to hit, reach 10 ft., 1 target. Hit:  (10d10 + 37) slashing damage.

Reactions

Block. when a creature attacks it with a weapon, the ax hand can add 3 to its AC. in order to do so, it must be able to see the attacker and the weapon

Legendary Actions

the ax hand can take a legendary action after another players turn.

Greataxe. Melee Weapon Attack: +19 to hit, reach 10 ft., 1 target. Hit:  (10d10 + 37) slashing damage.

 

Lair and Lair Actions

 

 

Habitat: Urban

tomtomjoejoe

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