Armor Class
18
natural armor
Hit Points
213
(15d20 + 100)
Speed
STR
30
(+10)
DEX
14
(+2)
CON
30
(+10)
INT
18
(+4)
WIS
10
(+0)
CHA
17
(+3)
Saving Throws
STR +17, CON +17
Damage Immunities
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Deafened, Petrified, Unconscious
Senses
Passive Perception 16
Languages
All
Challenge
23 (50,000 XP)
Proficiency Bonus
+7
Actions
Action Name. Greataxe
Action Melee Attack. Melee Weapon Attack: +19 to hit, reach 10 ft., 1 target. Hit: (10d10 + 37) slashing damage.
Reactions
Block. when a creature attacks it with a weapon, the ax hand can add 3 to its AC. in order to do so, it must be able to see the attacker and the weapon
Legendary Actions
the ax hand can take a legendary action after another players turn.
Greataxe. Melee Weapon Attack: +19 to hit, reach 10 ft., 1 target. Hit: (10d10 + 37) slashing damage.
Lair and Lair Actions
Comments