Vortex attunement (2/day). The Djenling is attuned to the vortices that connect the planes and can use them to travel between realms. Effectively mirroring the effects of the Planeshift spell.
Slam. Melee Weapon Attack: +5 to hit, Hit: 1d4 + 3 force damage.
Lightning Spark. RangedWeapon Attack: +5 to hit, range 60/120 ft., Hit: 1d4 + 3 lightning damage.
Invisibility. The Djenling magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the Djenling wears or carries is invisible with it.
Warding Gust. If the Djenling or any ally withing 5 feet of it is hit by a ranged attack or damaging effect that requires a DEX save it can shoot forth a gust of air deflecting the attack, effectively giving a +1 to AC or the DEX saving throw
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