Armor Class
15
Advent Plate
Hit Points
24
(4d8 + 6)
Speed
STR
12
(+1)
DEX
5
(-3)
CON
14
(+2)
INT
4
(-3)
WIS
4
(-3)
CHA
4
(-3)
Saving Throws
STR +3, CON +4
Skills
Perception +1
Damage Resistances
Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Prone, Stunned, Unconscious
Senses
Darkvision 45 ft, Passive Perception 14
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Stationary Turret. The Advent turret cannot move, and automatically fails all Dexterity saving throws.
Actions
Multiattack. The Advent turret can make 2 magnetic gun attacks
Magnetic Gun. Ranged Weapon Attack: +4 to hit, range 40/60 ft., one target. Hit: 8 (1d6 + 4) radiant damage.
Description
The sectopod is a robotic behemoth that can both absorb and dish out massive amounts of damage. Its wrath cannon ability has extreme range and can hit multiple targets.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/2/2019 9:17:20 PM
|
6
|
5
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Coming Soon
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Posted Feb 22, 2020Also the turret has the description of the sectopod